Leobreaker Toy Review

Individual Review

Name: Leobreaker
Series: Cybertron
Allegiance: Autobot
Alternate Mode: Lion

Thanks to Goktimus Prime for loaning me Leobreaker for this review

Height: 12cm Length: 26.5cm Width: 10cm

   A gold and brown robotic lion with a light brown (and fairly organic) mane, Leobreaker has grey lower legs, some white and green painted details in places and red eyes. The green might seem odd but it matches his green Planet Key. The gold and brown work well for a lion - even if he is a robotic one. There's a red Autobot logo stamped on his left shoulder.

   This is a fairly awkward looking lion, in that the limbs are fairly static looking, there are claw weapons crudely hidden on the front of the forelegs and the face looks down. The limbs look like they're destined to become robot limbs - which they are. What's really sad about this is that the robot limbs are awful. The mane is well sculpted, the curved charcoal tail is nicely done. The colours work well enough that this lion mode works well enough.

   The poseability here isn't so good. The hips and shoulders swing and his front paws are on hinges, but the digitigrade rear paws are not, so there aren't really any walking or pouncing poses available that look anything like the graceful gait of cats. Leobreaker either looks static or awkward. You can press down on a green patch on his forehead, causing his lower jaw to open a little - but it doesn't open much and snaps shut as soon as you release the fairly significant force required to activate this feature. The shape of his forehead means you have to do it from the front, too, which means your hand's going to cover the mouth, making the entire thing pointless. If you have batteries in the toy, he'll emit a snarling sound, at least. The key gimmick is accessible here, but it gets in the way, so I'll come back to it in robot mode.

   The colours look pretty good here - even the green highlights which shouldn't belong. The legs are quite awkward and the poseability gimmick are disappointing. This would work at a basic or deluxe level, but it's underwhelming for a voyager.


   Well, it's not stand up and fiddle with the hands, but it's close. Remove the tail, straighten the hindlegs and fold down heelspurs. Open the waist panels, rotate the front down to form the chest, stand him up. Open the hatch on the mane to reveal the head, pull the arms out sideways, rotate the forearms, plug the tail into the inside of either hand and try to imagine that it's actually a whip.

   This is probably the simplest mega/voyager transformation I've come across. Even Transquito has a primitive automorph. Frankly, I expect more of basics/scouts in anything after Beast Machines. And there are basics from before Beast Machines that do a better job.

Height: 20.5cm Width: 13.5cm

   A brown, gold and grey robot with a few dashes of green, a silver face and red eyes. Leobreaker's torso is the head and mane of the lion mode. His shoulders, toes, hands and head are brown while his forearms and shins are grey, while the torso and thighs are gold. The colours are passable but very uninspiring now, thanks to all that brown.

   The bodyshape here is pretty bad. The arms hinge outwards just above above the elbows, and there are clear gaps visible from the front - it's one of the weirdest pieces of engineering I've seen on a Transformer. The reason behind it is to allow the arms to clear his hips, but the sane thing to do would have been to make his arms pull out to the sides during transformation. The hips are quite wide, since the legs attach to the outsides of the groin piece. There are grey panels hanging off his waist, which don't really look like armour - just like crap not dealt with very well. Leobreaker's arms are far too long - they come down to his knees, and those knees are slightly lower than they should be. His head is sunken into the torso slightly, with a conspicuous plate on top.

   The poseability here is pretty disappointing. His head turns a little while his waist is fixed. The shoulders rotate on ratcheting joints, the elbows rotate and hinge - perhaps more importantly you can bring those awful hinges in if you swing the shoulders up. His hands are the claws, and move like claws, so there's not much real poseability, even if there are thumbs of sorts which can move around. As I've already mentioned, the tail plugs in on the inside of his hands, but doesn't really look much like a weapon. His leg poseability is terrible - the hips swing while the knees, heelspurs and feet are all hinged, but with lowset knees and limited hips, these hinges don't allow for many natural stable poses.

   There are slots on the back of his forearms into which you can plug his green Planet Key (code: vg08). Doing so releases gold claws which are visible on the outside of his forearms, which end up over his claws as Wolverine-style claws. Now, the idea is good and they flip out nicely, but they flip out over claws, so they end up redundant, which is a shame. They can sort of flip out in beast mode, but the table gets in the way - and the Wolverine-effect here is nice, despite their redundant nature.

   A bad robot mode with poor poseability, a terrible weapon and bad proportions. The key gimmick is peripheral, but is the highlight here, despite the problems it has. The colours aren't as successful as those of the lion mode, either - making this his weaker mode.


   Leobreaker can transform into a giant claw-like weapon that clips onto Optimus Prime's arm - or indeed Megatron's. It's essentially his robot mode with the head stowed and the arms plugged into his feet. It's not a very compelling combination, despite a few dedicated aspects of this toy - a plug on his back and the detachable forearms.


   None that I'm aware of. Nemesis Breaker and BotCon 2009 Razorclaw are repaints of Leobreaker.


   Both modes are awkward at best with poor poseability and underwhelming gimmicks. The gold and brown works well in the lion mode - which looks reasonable as a result - but makes the robot mode looks very drab. The third mode is underwhelming yet asks a lot of the toy. Leobreaker's transformation is laughable at this size. While he's easily better than the very contrived Nemesis Breaker repaint, Leobreaker represents bad value at this pricepoint - 3/10

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