Alternate Mode: Sports Car
SPORTS CAR MODE
Height: 4cm Length: 13cm Width: 6.5cm
A blue sports car of indeterminate model, Tracks has red & gold stylised flames on his hood, black windows (which are actually transparent), black tyres, silver hubcaps, silver headlights & red taillights. There's some gunmetal painted on his grille rounding out a good, simple colour scheme. Aside from the different style of flames on his hood, this colour scheme is quite faithful to that of the original toy. There's a "Reveal the Shield" rubsign on top of his roof (since Tracks was released under that monicker rather than Generations perse).
This mould was developed to work for both Tracks and Wheeljack, so it's not really a Corvette, but it's close enough. Compared to Wheeljack this front is sculpted differently and there's more paint on the taillights, which are sculpted to be able to achieve two different looks. There's also a panel just behind the rear window which fills the gap used for Wheeljack's spoiler. The other mould difference here is fairly minor - the white missiles visible below the doors are a different sculpt to those of Wheeljack.
There's more play value here than on your average deluxe sports car, thanks to them giving Tracks his flight mode. The doors swing down and out to the sides, complete with little white & red winglets. The rear tyres swing down while the missiles clip into that panel at the back (which turns over), giving a flying car that's not quite as classy as that of G1, but it's a good effort considering this mould has to also be Wheeljack - complete with different wing configurations for both robot modes.
A very good vehicle mode, with the only notable flaw being the somewhat random & kinda silly flame motiff. Takara's United version has a far more G1-faithful paint job here, and there are unofficial labels you can buy to achieve this look. Otherwise, it's a good vehicle mode which very much looks like Tracks, despite not being an 80s Corvette. The flight mode is nice even if it's not perfect - it's inclusion is enough to keep me happy.
TRANSFORMATION TO ROBOT MODE
Detach & set aside his missiles. Extend the front, rotate and split to form legs, swing out his feet. Fold the doors down to the sides, fold the back down to reveal his hands and head. Slide the roof back to form his chest, this will also cause his head to push out & the arms to push out to the sides. Swing the arms down to his sides and swing the rear tyres around onto the front of his shoulders. Extend the wings, swing out the wingtips and deploy behind his shoulders. Unclip the gun stowed under the back, swing out the grey panel the gun attached to, plug in behind his head. Plug the missiles into the grey panel, rotate the fins up. Unfold his gun and place in either hand.
Height: 13.5cm Width: 14cm
A blue, grey & black robot, Tracks has blue on his chest, feet, and wings while the legs are grey, his forearms are black and upper arms and head are white, along with the wingtips & missiles over his shoulders. His gun is a mix of black & silver while there are red painted details on his arms and his face is red. Tracks has transparent eyes but the lightpipe is useless, so they just look black. The rubsign is on his chest. Again this colour scheme is very faithful to G1 - and this time we don't have the rather misguided flame paint job. The colours are a mix of those seen on the G1 toy & in the cartoon (which were pretty close anyway, in truth).
The main difference in transformation between Tracks & Wheeljack is that Wheeljack's waist doesn't rotate, but there are mould differences as well. The heads and missiles are of different sculpts while the wings sit in different positions. Incidentally, the Hasbro promo photo (pictured above) features unpainted winglets & his wings in a folded up position which you can't actually achieve if you clip his back on properly (it also leaves off the missiles in vehicle mode).
Visually this is very much Tracks, and it's an appealing robot mode. The head, wings and chest are all Tracks and even the shape of the shins matches his G1 toy. There's almost nothing here that alludes to G1 Wheeljack, which is great. The gun is about the only thing which looks like Wheeljack (well, his shoulder cannons), but that's so minor it's hardly worth worrying about - especially given how many new weapons we've seen in Classics & Universe, etc.
There are no gimmicks here, so the poseability is his play value. The neck, shoulders, ankles & hips are all ball jointed while the missiles are targetable and his waist rotates. The elbows are double hinged with rotators while the wrists also rotate. The knees are hinged with rotators while his heelspurs sit on restricted ball joints. The gun has a clip on the back which seems somewhat useless (it's for Wheeljack), but it does allow you to plug the gun in over one shoulder if you like. The heelspurs are big enough to allow a wide range of poses, and the poseability itself allows a similarly wide range of poses.
A great robot mode which strongly resembles the G1 toy AND cartoon, Tracks has great poseability & colours. There's no real drawback here - it's an excellent robot mode which fits the character perfectly, which is made all the more impressive given that it's also designed to be Wheeljack.
The TakaraTomy release, United Tracks, has a more traditional hood motiff and metallic blue plastic. Wheeljack, Over-Run (Runabout) and Runamuck are all retools of Tracks.
Aside from the poorly painted hood in vehicle mode, this is a great toy. The tribute is strong in both modes - even allowing for the hood faux pas - the flight mode is represented here and the robot mode's poseability is great. The flight mode isn't quite as elegant as on the original, but it still works well enough and I doubt too many fans will display him in that mode anyway. Recommended if you like the Classics lines - 9/10