Cliffbee.com: Movie Jolt Toy Review

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Individual Review




Name: Jolt
Series: Movie tie-ins
Allegiance: Autobot
Alternate Mode: Bugatti Veyron Sports Car



CAR MODE
Height: 5cm Length: 13.5cm Width: 6.5cm

   A "grape" purple rounded sports car with transparent windows, Jolt has silver on his doors which extends to the front lightys, a silver grille and silver Decepticon logo on his hood. His hubcaps are silver with black tyres, the engine at the rear is also black. The headlights are clear, his taillights painted red and the petrol cap on the left is painted silver. The colour scheme is taken from the G2 toy of the same name, and while both are sleek sports cars, this car doesn't immediately remind you of that roadster. While most of the purple here is actually painted, there's a nice metallic sheen on the rear fenders, which are purple plastic. This is a nice colour scheme, which just screams "Decepticon", on a mould that was previously used for an Autobot.

   The engineblock and spoiler are actually detachable, so if you prefer a flat back section you can have one - although the flat section underneath is partially purple and partially black, and looks a little disjointed - so I prefer Jolt with a spoiler. The detachable section becomes a missile launcher in robot mode, and the transparent purple missile plugs in the back here, creating a sort of afterburner effect. I'm not quite so keen on this look, though I guess if you want to give Jolt a sense of motion you have that option.

   Jolt comes with a transparent purple codeless Planet Key, stamped with a silver Decepticon logo. It plugs into the back of the car and when you push it right in two missilepods flip out from either side of the engineblock. The springs are really powerful and the missilepods hit the painted roof quite hard, which is a little worrying. They do look rather cool, however, with four silver missile tips each. I like how the add-on launcher piece allows clearance for his key gimmick to work. As with most later Cybertron moulds, Jolt can hold his key without the gimmick activating.

   A good car mode and a nice tribute, even if the original is very obscure. The tribute isn't _that_ obvious, but then I'm glad that we're seeing some fairly focused tributes to characters outside the staple of 5 or 6 G1 icons. As much as I like Bumblebee, I also like some variation, and this purple sports car offers that quite well. I'm glad the grape purple isn't jointed by anything too dominant - just some fairly simple silver. Jolt has a different look to Crosswise, and the gimmick is simple yet effective while the missile launcher assembly on the back adds another dimension.

TRANSFORMATION TO ROBOT MODE

   Unfold everything, basically. Jolt is a classic shellformer, to an extent we haven't really seen since Side Burn. The front of the car becomes the chest while the arms, head and legs are all stowed underneath the shell, which ends up on his arms and back. The missile launcher becomes a handheld weapon, obviously.

ROBOT MODE
Height: 15cm Width: 12.5cm

   A purple and silver robot, Jolt is again distinctly different to the mainly black Crosswise, and also fairly different to the purple, green and grey G2 Jolt. His central chest, helmet, forearms and boots are purple while the thighs, kneecaps, upper arms, outer chest, face and shoulderpads are silver. His eyes are also silver with a colourless visor over them and his feet and groin are black. The colour scheme looks good and the Decepticon logo is now central on his chest. The windows are on his arms, with the doors on the shoulders while the roof and windshield form a shield on his left forearm.

   On the one hand, this robot mode really looks like something out of G1. On the other hand, the Transformation is something from 1999-2001, with a whole bunch of car panels. The front of the car as a chest, the doors on his shoulders, the face and front tyres on the outsides of his ankles are all reminiscent of G1 while the rear fenders hanging off his back and the shield on his arm are elements you'd expect of Car Robots. Most of the elements here work visually, with the exception of the fenders hanging off his back - although they don't really stand out. If you prefer, you can swing the fenders forward to act as hip-mounted cannons. I'm not quite sold on this look, although the tips have small bumps (for locking into car mode) that look something like gun tips. The layout doesn't really look like the Laser Rod - of course this mould was never designed for that purpose. The front of the car is one element which matches, along with the tyres on the outside of his boots.

   The key gimmick is available here, with the slot rather unfortunately located - if you tell Jolt to stick it, you'll be referring to his Planet Key. Anyway, the missilepods now deploy over his shoulders, and work well on either side of his head. On mine at least, the left one doesn't fully deploy, but since they're black against silver and purple, I prefer to stow them here anyway. The missile launcher works reasonably well as a handheld weapon - so long as the flame-shaped missile is inserted - it looks weird otherwise, since without the missile it's not much more than a spoiler on a stick.

   Jolt has pretty good poseability, with ball joints in his shoulders, elbows, hips and knees. The arm joints really need to be ball jointed to allow him to contort and fit everything back into the car - but I'm not complaining. The feet and heelspurs are hinged - both the feet and heelspurs can swing up and down, while the fenders hanging off the back act as stabilising legs, giving Jolt a ridiculous range of stable dynamic poses. The head turns and hinges back and forth, although the latter is quite limited. Other than the fixed waist and wrists there's not really much more we could ask here.

   A good robot mode despite the shellformer panels hanging off him, Jolt uses most of the panels fairly well. He's very poseable and the key gimmick works well even if the slot's location is dubious. The tribute to the G2 character isn't _that_ strong, but there's enough similarity for it to work. For a mould which was not conceived as a tribute, I'm happy enough with Jolt as G2 Jolt. The colour scheme is really nice, with a very different feel to Crosswise yet again.

VARIATIONS

   None that I'm aware of, although as mentioned, Jolt is a repaint of Crosswise, and also shares the mould with Smokescreen.

OVERALL

   A typical shellformer in many ways, Jolt does it fairly well. As with most shellformers, he's very poseable, and the range of poses in robot mode is excellent. The main downside to his transformation is probably the main flaw shellformers suffer from - cramming everything back underneath all the panels properly can be tricky. The key gimmick works well and his robot mode looks great. While the tribute isn't as strong as many recent tributes, Jolt's a good tribute as far as asking existing moulds to tribute other toys go. The colours work in both modes and he really does look different from Crosswise. Aside from the choice of black for his shoulder cannons, I have no complaints - 8.5/10

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