Cliffbee.com: Doomlock Toy Review

Toy Reviews
Individual Review




Name: Doomlock
Series: Energon
Allegiance: Decepticon
Alternate Mode: Tyrannosaurus rex



DINOSAUR MODE
Height: 11cm Length: 17cm Width: 6cm
exact dimensions depend on pose

   A mecha Tyrannosaurus rex, Doomlock is a repaint of Cruellock, who is an obvious Godzilla tribute. The lighter colours used this time around make for a different effect. Doomlock is a mixture of copper on his head and tail, with grey, cream and some metallic rust and ochre paints, making for a very earthy colour scheme. The transparent parts - his claws and tailtip - are done in a light orange, which fits the scheme perfectly. While Cruellock's colours provided contrast the colours on Doomlock are clearly meant to sync with one another. I have to say this is a really nice colour scheme - for once Hasbro resisted the urge to throw yellow or some other random colour into the mix, and as a result Doomlock's colours really work.

   Doomlock has spines down his back which are almost plates - but in a mecha way rather than a Stegosaurus way. His lower jaw opens and he has some teeth on his jaws and crimson painted eyes. His chest sports the obligatory spark crystal, which isn't really visible because in most poses angled down. It's worth noting that the paint mask has been completely redone for Doomlock, which impresses me, and brings out different aspects of the mould.

   It's a fairly poseable T-Rex, with the opening jaw as mentioned, ball jointed shoulders, hips and elbows, hinged knees and ankles. Curiously there are ball joints on his hindclaws, but there's no movement - they're probably only so the claws pop rather than snap off. The tail is heavy and tends to weight him down, so some care is needed when posing him if you don't want him tipping backwards. You have the option of posing him in typical Godzilla pose (think Grimlock and his dragging tail) or in the correct T-Rex stance, with the tail as a counterbalance. I prefer the latter, partly because it's more natural, partly because the toy seems designed to stand this way, and (mainly) because he looks more dynamic when he's not resting on his tail.

   In many ways this design is atypical of Transformers beast modes, which isn't surprising since it's inspired by something else. There's a very "mecha" feel to his aesthetic, including segmentation of his body, lots of angles, joints and connections and the giant blade that is his tailtip. If not for the spark crystal, he'd almost qualify as a Zoid. The heavy use of metallic paints coupled with transparent plastics reminds me of later Beast Machines toys, but the sculpting is nothing like Beast Machines.

   With an excellent colour scheme, this beast mode works quite well. The main setback here is a big gap at his waist where his hips close onto one another for the robot mode. If this was poseable - or if he actually _was_ a Zoid, I'd be willing to accept it, but as it is it's a rather needless gap. Doomlock's joints seem tighter than those of Cruellock's, who is a lot looser in beast mode.

TRANSFORMATION TO ROBOT MODE

   Split the tail and remove both the blade and the pistol stowed inside. Pushing the hips together theoretically completes most of the transform, but it's tricky to actually clip them together properly. Once you manage to do so, a series of internal gears and springs will push out his shoulders and flip his head back. All you're left to do is straighten his limbs, rotate his head and give him back his weaponry.

ROBOT MODE
Height: 12cm Width: 5.5cm

   Most of the copper colouring is now on Doomlock's back, so this mode is mainly grey and beige, with the metallic paints and transparent claws on his hands and feet as highlights. Again, it all co-ordinates nicely and the metallic chestplate looks good, especially with the spark crystal there. I strongly recommend against attaching the Energon chip since you'll colour up this chestplate. Again this is a great colour scheme, and again the paintmask is new. Doomlock has green eyes, which are subtle enough that it doesn't ruin the colour theme.

   He has pseudo hands inside his hooked claws, in which you can place his piston or blade. The pistol kicks ass and takes names, the blade is the one getting kicked and it's name is on that list. The pistol is a cool sawn-off shotgun type of firearm, a big fat cylinder that looks like it packs a wallop. Meanwhile the blade is a giant machete that looks big and unwieldy. They combine to form a machete for bigger Energon toys, see, and so the blade isn't really scaled for poor little Doomlock. Still, on the whole I don't mind since the pistol is enough for me and he can still wield the machete if you want him to. In truth, the machete is better on Doomlock than Cruellock since it no longer clashes with the main toy - sure, it's big but the matching colour makes it more natural.

   The articulation is pretty good here. His head and shoulders rotate, on top of his shoulders having ball joints - impressive. The elbows and hips are also ball joints, while his knees and ankles are hinged. The heelspurs and ankles conspire to make him nice and stable in a _lot_ of poses - he's able to hold his giant blade, too, which is good engineering.

   Doomlock definitely looks more like a Transformer in this mode, since most of the Zoid-esque stuff is now on his back. The Beast Machines similarity doesn't carry over to this mode. Doomlock's generous helping of beige doesn't really fit any Transformers era in fact.

   A good robot mode with great colours and a lot of play value. The gun rules in stereo and the blade works better than on Cruellock. The tail halves sit on his rump but don't get in the way over overbalance him. Yes, they're kibble, but not kibble that has any adverse effects, and they're really the main negative, if you want to call them that.

VARIATIONS

   None that I'm aware of.

OVERALL

   As Hasbro's recolours go Doomlock is a great toy - the colours are great and significantly different from those of the previous toy. Doomlock has oodles of play value for a basic, and while the Godzilla homage is pretty much abandoned here, he's still a lot of fun. There are some unusual design elements here which are hangover of that homage, but the flaws have been largely addressed. Recommended, even if you have Cruellock - 8/10

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